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Forum locked Total Realism Ideas/Development Archive

Total Realism was a mod version for Civilization IV - Warlords.
This is no longer being developed as we focus only on Realism Invictus mod for Civilization IV Beyond the Sword version.

173

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11 Jul 2010, o 22:02

Walter Hawkwood View the latest post


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 Ideas/Development 
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Announcements
No unread posts 3.55 released

Walter Hawkwood

17

9963

14 Oct 2021, o 10:52

Ingvar413 View the latest post

No unread posts Forum Subscriptions Working Again

Josh

1

97489

26 Feb 2017, o 17:03

Gandalf13 View the latest post

Topics
No unread posts Beyond the Sword Subversion Repository

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Josh

33

548063

13 Nov 2017, o 02:18

Walter Hawkwood View the latest post

No unread posts How to pack art assets for faster boot times

Josh

14

45689

6 Nov 2014, o 11:50

Iamwinterborn View the latest post

No unread posts How to prepare an installer

Josh

0

20452

23 Dec 2013, o 14:33

Josh View the latest post

No unread posts How to compile the game core

Josh

1

15493

2 Nov 2012, o 20:49

Cruel View the latest post

No unread posts Memory manager

McMax

1

189

20 Aug 2021, o 07:46

McMax View the latest post

No unread posts naval doctrines

pwstolar

1

217

28 Jun 2021, o 00:23

Walter Hawkwood View the latest post

No unread posts Orthodoxy

McMax

2

2486

19 Jun 2021, o 01:14

McMax View the latest post

No unread posts AI dealing with separatism

soupyd

5

2185

13 May 2021, o 13:40

McMax View the latest post

No unread posts Dual Resource Balance

EvgenyL

0

471

11 May 2021, o 10:54

EvgenyL View the latest post

No unread posts BBAI_MINIMUM_FOUND_VALUE

Fantasieprodukt

1

446

20 Apr 2021, o 12:59

Walter Hawkwood View the latest post

No unread posts Few ideas that come to mind

obimark

1

1487

13 Apr 2021, o 07:06

McMax View the latest post

No unread posts Mods and suggestion

McMax

0

585

13 Apr 2021, o 02:48

McMax View the latest post

No unread posts Great Generals on the Battlefield

xero052

5

8641

11 Dec 2020, o 04:15

nbosnjak View the latest post

No unread posts General overview 3.5

nbosnjak

0

1655

3 Dec 2020, o 03:40

nbosnjak View the latest post

No unread posts Balancing settings to get AI civs keep more cities

aloha99

0

1552

27 Nov 2020, o 08:36

aloha99 View the latest post

No unread posts New Technologies at end of Tech-Tree

Ulixes

1

901

24 Oct 2020, o 12:56

Walter Hawkwood View the latest post

No unread posts I voiced all the tech quotes

diddidson

7

1277

22 Oct 2020, o 19:57

diddidson View the latest post

No unread posts Automated Workers leave fortifications

aloha99

0

2004

16 Oct 2020, o 04:12

aloha99 View the latest post

No unread posts My humble modmod

AnotherEpigone

0

2722

9 Jul 2020, o 08:36

AnotherEpigone View the latest post

No unread posts Red Cross - Free Medic 1 Promotion

soupyd

0

2871

25 Jun 2020, o 00:41

soupyd View the latest post

No unread posts Great Spies & City Capture

soupyd

3

1868

13 Jun 2020, o 02:40

soupyd View the latest post

No unread posts My humble suggestions

MadMaxHellfire

1

5211

29 May 2020, o 11:26

soupyd View the latest post

No unread posts Mini-Suggestion RE: AI Cheese

soupyd

0

2966

18 May 2020, o 16:20

soupyd View the latest post

No unread posts Naval Warfare

McMax

6

4562

11 Mar 2020, o 06:26

McMax View the latest post

No unread posts More ways to violate Human Rights?

Montecristo

2

3186

3 Feb 2020, o 08:18

Montecristo View the latest post

No unread posts Unit Terrain Modifications

Montecristo

3

3110

17 Dec 2019, o 18:57

CyruSun View the latest post

No unread posts Use for corporations - plagues/ideologies?

ETyrell91

7

5544

25 Feb 2019, o 17:58

ETyrell91 View the latest post

No unread posts small suggestions

Rorda86

0

7190

17 Jan 2019, o 14:30

Rorda86 View the latest post

No unread posts Huge World Map Issues

CrazyDodo

0

7443

24 Dec 2018, o 19:26

CrazyDodo View the latest post

No unread posts Realistic University Modification

PuffMagicDragon

0

6924

24 Dec 2018, o 12:16

PuffMagicDragon View the latest post

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