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 Free Commoners 
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Warlord

Joined: 4 Oct 2017, o 05:17
Posts: 61
Location: Australia
Post Free Commoners
When switching to the civic Free Commoners I noticed that my cottages still sat at 30 turns to grow. I waited a turn to see if it might go down from 30 to 28, but ney. Am I misinterpreting the +50% growth benefit to the civic, or is it a bug?


17 Jun 2020, o 05:49
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Warlord

Joined: 4 Oct 2017, o 05:17
Posts: 61
Location: Australia
Post Re: Free Commoners
Also are barbarians meant to tech past Wardens? We're at flintlock rifles and they're still stuck with bow & arrow and fyrdmen.


17 Jun 2020, o 09:13
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Warlord

Joined: 4 Oct 2017, o 05:17
Posts: 61
Location: Australia
Post Re: Free Commoners
I can confirm Free Commoners isn't affecting any kind of cottage growth, but Working Class civic does work.

Playing as Japanese.


18 Jun 2020, o 01:08
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Warlord

Joined: 4 Oct 2017, o 05:17
Posts: 61
Location: Australia
Post Re: Free Commoners
Image

CIV4CivicInfos.xml

Is this the only value which is relevant to this civic and improvement growth? It seems to be right. Can anyone else corroborate their cottages not growing faster under Free Commoners?


18 Jun 2020, o 07:25
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Warlord

Joined: 4 Oct 2017, o 05:17
Posts: 61
Location: Australia
Post Re: Free Commoners
No confirmation from any of yall that half of a civic isn't working?


21 Jun 2020, o 17:57
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Trainee

Joined: 7 May 2015, o 15:16
Posts: 12
Post Re: Free Commoners
no changes in growth with Free commoners civ in my game too...


24 Jun 2020, o 02:46
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Warlord

Joined: 4 Oct 2017, o 05:17
Posts: 61
Location: Australia
Post Re: Free Commoners
So, Working Class does speed up improvement growth, but Labor Union doesn't.

I wonder why only one of these civics works at doing that part? They all look the same in the .xmls ;(


30 Jun 2020, o 00:09
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