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 World maps crash in the first 100 turns on 3.4 SVN 
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Noble

Joined: 4 Mar 2013, o 22:19
Posts: 30
Post World maps crash in the first 100 turns on 3.4 SVN
As of me downloading 3.4 SVN I can never get past approximately turns 30-100 specifically on the large and huge world map. My game just simply crashes to desktop without saying anything. Upon reloading, the game still crashes at that exact turn it crashed before.

Note that the Huge Europe map works just fine (not a single crash of over 30 games, except one bug where you infinitely wait for the AI turn). I have reinstalled the whole mod over and over and nothing helps.

The only thing that helps is playing the non-SVN version. No crashing on the non-SVN, but I find the SVN version to be much better unfortunately (better peasant revolts, more balanced buildings, and the Europe map) so i'd really prefer sticking to the SVN version

my SVN revision was 5148

any possible solutions?


25 Apr 2018, o 16:50
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RI Team
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Joined: 12 Jul 2007, o 09:23
Posts: 2935
Post Re: World maps crash in the first 100 turns on 3.4 SVN
Please provide the save with the reproducible crash so I can take a look.


26 Apr 2018, o 03:03
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Joined: 12 Jul 2007, o 09:23
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Post Re: World maps crash in the first 100 turns on 3.4 SVN
Never mind, reproduced it myself.


26 Apr 2018, o 08:46
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Noble

Joined: 4 Mar 2013, o 22:19
Posts: 30
Post Re: World maps crash in the first 100 turns on 3.4 SVN
will this issue be fixed?


3 May 2018, o 20:19
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Joined: 12 Jul 2007, o 09:23
Posts: 2935
Post Re: World maps crash in the first 100 turns on 3.4 SVN
Hope so. Would be pretty stupid if it wouldn't.


3 May 2018, o 23:51
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Trainee

Joined: 1 May 2018, o 10:53
Posts: 5
Post Re: World maps crash in the first 100 turns on 3.4 SVN
Keep crashing in last svn version (5152 revision) :_)

┬┐How i can attach a savegame in this forum?


4 May 2018, o 13:28
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Joined: 12 Jul 2007, o 09:23
Posts: 2935
Post Re: World maps crash in the first 100 turns on 3.4 SVN
No need. As I wrote above, I can reproduce this CTD. For everyone looking for a temporary solution, you can update CvGameCoreDLL.dll (NOT the whole Realism folder, if you want to keep playing the same save) to revision 5143.


4 May 2018, o 14:49
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Noble

Joined: 4 Mar 2013, o 22:19
Posts: 30
Post Re: World maps crash in the first 100 turns on 3.4 SVN
Walter Hawkwood wrote:
No need. As I wrote above, I can reproduce this CTD. For everyone looking for a temporary solution, you can update CvGameCoreDLL.dll (NOT the whole Realism folder, if you want to keep playing the same save) to revision 5143.

is there an estimate when it will be fixed? Not trying to rush you or anything


22 May 2018, o 01:37
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Joined: 12 Jul 2007, o 09:23
Posts: 2935
Post Re: World maps crash in the first 100 turns on 3.4 SVN
Nope. Absolutely no estimate. Don't have a faintest idea when, could be tomorrow, could be months from now. And rushing me is useless anyway, since I'm not the one doing it.


22 May 2018, o 04:09
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Trainee

Joined: 30 Oct 2016, o 22:44
Posts: 3
Post Re: World maps crash in the first 100 turns on 3.4 SVN
Still crashing on the lastest SVN.

Savegame: http://s000.tinyupload.com/index.php?fi ... 8864337884

PS: Ignore this, realized you introduced this bug after 5143.


23 May 2018, o 21:11
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Noble

Joined: 4 Mar 2013, o 22:19
Posts: 30
Post Re: World maps crash in the first 100 turns on 3.4 SVN
is there a way to fix this? Maybe i could delete some files or something? reverting to such an ancient version makes me sad


24 Aug 2018, o 09:58
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