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 Direct IP multiplayer - Problem in loading the save files 
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Joined: 19 Apr 2020, o 07:30
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Post Direct IP multiplayer - Problem in loading the save files
Hello,

We are 2 friends trying to fall in love again for the beautiful game Civilization 4.
We have heard of Realism Invictus mode and decided to give it a go.

We setup a direct ip multiplayer game for 2 people + bunch of AI and we played smoothly for more than 50 turns.
Then we gave a break just to turn back and play a couple of hours later.

The problem we have is, when we tried to load our save game, my friend who is trying to connect to my lobby is stuck in a screen saying WAITING FOR CIV CHOICES - Leader Description. There is a question mark on a unrecognizable - shadowy figure. It gets stuck there like forever, with only option is to select GO BACK.

We tried to load the auto save files to no avail, each of them gave the same error.

Then we created another game and played for some turns, saved and quit. We loaded again and there was not any problem, we were able to play it smoothly. We tried the auto save files and they were working fine as well.
Then we played for more turns, closed the game and tried to load it the day after just to see the same error screen again!!
The auto save files were also not being loaded, giving the same error.

As funny as it sounds, seems files work properly to an extend of time and then something inexplicable happens to them.

The save files do not seem to be corrupted, I can play them when I load and vote for playing alone by not waiting for the other player. I tried the auto saves and they are also playable alone.

This is a very strange problem that we never faced before neither in Civ 4 Vanilla or BTS.

Our version of BTS is 3.19, I guess the version that we are supposed have in order to play Realism Invictus.

My friend and I will be more than happy and thankful to any opinions that might help to overcome the issue.

All the best,

Yalin III the Great


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19 Apr 2020, o 08:36
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RI Team
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Joined: 12 Jul 2007, o 09:23
Posts: 3012
Post Re: Direct IP multiplayer - Problem in loading the save file
Try using pitboss or setting up some virtual LAN such as ZeroTier.


20 Apr 2020, o 03:28
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Joined: 19 Apr 2020, o 07:30
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Post Re: Direct IP multiplayer - Problem in loading the save file
Walter Hawkwood wrote:
Try using pitboss or setting up some virtual LAN such as ZeroTier.


Thank you for very much for the ideas.
I looked up Google for PitBoss but could not find a working exe. Any links you can provide?
Regarding how to create virtual LAN, I'll try it as well.

By the way, for your information, after many tries we found out that the direct IP game saves/loads perfectly in case the map contains 2 people + 3 AI at most. We have saved/loaded the same exe countless of times without any problem. The problem happens when you add more than 3 AI to the map you are playing. In that case, you can start playing but when you save and exit that save file can not be used anymore and gives this error.


20 Apr 2020, o 13:23
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Joined: 12 Jul 2007, o 09:23
Posts: 3012
Post Re: Direct IP multiplayer - Problem in loading the save file
Pitboss server exe file is in the BtS folder; it's a part of Civ 4 :)


20 Apr 2020, o 18:59
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Trainee

Joined: 19 Apr 2020, o 07:30
Posts: 3
Post Re: Direct IP multiplayer - Problem in loading the save file
Walter Hawkwood wrote:
Pitboss server exe file is in the BtS folder; it's a part of Civ 4 :)


Upps, OK got it :)

By the way the problem has been solved by ZeroTier virtual LAN. You really helped man, thanks!
Now we can load the direct IP games smoothly no matter how many AI we put in the map. (Before it was max 3, now we play with 12 and it's just fine)

Thanks again!


21 Apr 2020, o 16:51
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